gtk4.git
2016-12-16 Alexander Larssongdk: Drop gdk_window_reparent
2016-12-16 Alexander Larssongdk: Drop support for native (and thus foreign) subwindows
2016-12-15 Olivier Fourdanwayland: apply empty input shape on parent commit
2016-12-14 Baurzhan MuftakhidinovUpdate Kazakh translation
2016-12-11 Matthias ClasenAdd a css parser test for border-spacing
2016-12-11 Matthias ClasenRemove -gtk-gradient from css parser tests
2016-12-11 Matthias ClasenDocument the border-spacing CSS property
2016-12-10 Benjamin Ottegrid: Implement support for CSS border-spacing
2016-12-10 Benjamin Otteboxgadget: Implement CSS border-spacing
2016-12-10 Benjamin Ottebox: Implement support for border-spacing
2016-12-10 Benjamin Ottebox: Remove unused member variable
2016-12-10 Benjamin Ottecss: Add "border-spacing" CSS property
2016-12-09 Matthias ClasenUse the new defines
2016-12-09 Benjamin Ottegtk: Remove unneeded gtk_snapshot_push()/pop() calls
2016-12-09 Benjamin Ottesnapshot: Always create an initial node
2016-12-09 Benjamin Ottegsk: Improve GSK_RENDERER env var handling
2016-12-09 Benjamin Ottebuild: Don't try to detect vulkan library if the header...
2016-12-09 Matthias ClasenTrivial doc fixups
2016-12-09 Benjamin Ottebuild: Make sure GTK compiles without Vulkan headers...
2016-12-09 Matthias ClasenForgotten file
2016-12-09 Matthias ClasenRename GDK_WINDOWING_VULKAN
2016-12-09 Matthias ClasenOnly include vulkan.h if we have it
2016-12-09 Matthias ClasenFix the configure check for Vulkan
2016-12-09 Benjamin Ottevulkan: Implement texture caching
2016-12-09 Benjamin Ottevulkan: Don't create more than one render object
2016-12-09 Benjamin Ottevulkan: Don't limit number of descriptor sets
2016-12-09 Benjamin Ottevulkan: Add more node operations
2016-12-09 Benjamin Ottevulkan: Push the correct matrix when drawing
2016-12-09 Benjamin Ottevulkan: Enable alpha blending
2016-12-09 Benjamin Ottevulkan: Redo descriptor set handling
2016-12-09 Benjamin Ottevulkan: Move remaining structs to VulkanRender object
2016-12-09 Benjamin Ottevulkan: Create framebuffers from GskVulkanRender object
2016-12-09 Benjamin Ottevulkan: Turn swapchain image targets into GskVulkanImages
2016-12-09 Benjamin Ottevulkan: Store width/height of GskVulkanImage
2016-12-09 Benjamin Ottevulkan: Turn GskVulkanImage into a GObject
2016-12-09 Benjamin Ottevulkan: Hook up image upload mechanism to env variables
2016-12-09 Benjamin Ottevulkan: Don't wait until graphics are done computing
2016-12-09 Benjamin Ottevulkan: Keep render objects around
2016-12-09 Benjamin Ottevulkan: Move command pool and fence into render object
2016-12-09 Benjamin Ottevulkan: Make the GskVulkanRender struct private
2016-12-09 Benjamin Ottevulkan: Make the VulkanRender object allocated
2016-12-09 Benjamin Ottevulkan: Also wait on the draw semaphore when present...
2016-12-09 Benjamin Ottevulkan: Add GskVulkanRenderPass
2016-12-09 Benjamin Ottevulkan: Add GskVulkanRender object
2016-12-09 Benjamin Ottevulkan: Make MVP matrix available to vertex shader
2016-12-09 Benjamin Ottevulkan: Upload image data directly
2016-12-09 Benjamin Ottevulkan: Make GskVulkanRenderer work
2016-12-09 Benjamin Ottexim: Use the native parent window for the X connection
2016-12-09 Benjamin Ottex11: Don't make random windows native
2016-12-09 Benjamin Ottegsk: Pass texture coordinates to Vulkan renderer
2016-12-09 Benjamin Ottegsk: Loads of work on Vulkan backend
2016-12-09 Benjamin Otteconfigure: Improve Vulkan detection
2016-12-09 Benjamin Ottevulkan: acquire/present images when drawing
2016-12-09 Benjamin Ottegskvulkan: Create render pass and command pool
2016-12-09 Benjamin Ottegskvulkanrenderer: Create imagevies and framebuffers
2016-12-09 Benjamin Ottegsk: Add a vulkan debug category
2016-12-09 Benjamin Ottevulkan: Expose the swapchain images in public API
2016-12-09 Benjamin Ottegsk: Add skeleton for Vulkan renderer
2016-12-09 Benjamin Ottevulkan: Register debug handler
2016-12-09 Benjamin Ottegdk: Add GDK_VULKAN env variable
2016-12-09 Benjamin Ottex11: Call gdk_display_sync() when creating Vulkan surfaces
2016-12-09 Benjamin Ottevulkan: More work on GdkVulkanContext
2016-12-09 Benjamin Ottevulkan: Turn GdkVulkanContext into a GdkDrawContext
2016-12-09 Benjamin Ottevulkan: Add more infrastructure
2016-12-09 Benjamin Ottevulkan: Initial support
2016-12-09 Benjamin Ottebuild: Add Vulkan detection code
2016-12-09 Gianvito CavasoliUpdate Italian translation
2016-12-08 William Huamir: swap buffers on paint
2016-12-07 Timm Bäderwidget: Remove unused adjust_* vfuncs
2016-12-07 Timm Bädermenu: Replace button-press-handler with gesture
2016-12-07 Timm Bädertoolbar: Replace button-press-event handler with gesture
2016-12-07 Timm Bäderlinkbutton: Replace button-press-event handler with...
2016-12-07 Timm Bäderseparatortoolitem: Remove button-event/motion-event...
2016-12-07 Timm Bädersnapshot: Add annotations to parameters/return values
2016-12-07 Timm Bäderwidget: Use gtk_widget_measure to measure widget sizes
2016-12-07 Timm Bäderwidget: Remove _gtk_widget_supports_clip
2016-12-07 Timm Bäderwidget: Remove gtk_widget_invalidate_style_context
2016-12-06 Benjamin Ottewayland: Sync attributes also when drawing with GL
2016-12-06 Benjamin Ottewayland: Uncomment erroneously commented out code
2016-12-06 Chun-wei FanGDK/Win32: Fix build after GDKGL refactoring
2016-12-05 Piotr DrągUpdate POTFILES.in
2016-12-05 William Huabuild: add gir depends for GdkX11, GdkWin32, and Gsk...
2016-12-05 William Huamir: fix type warning
2016-12-05 William Huamir: fix build failures
2016-12-05 William Huamir: implement display monitor vfuncs
2016-12-05 Benjamin Ottegdkgl: Add gdk_gl_context_get_damage()
2016-12-05 Benjamin Otteinspector: Add support for displayin the render region
2016-12-05 Benjamin Otteglrenderer: Always redraw the whole screen
2016-12-05 Benjamin Ottegdk: Make gdk_window_begin_draw_frame() take a draw...
2016-12-05 Benjamin Ottegskrenderer: Add gsk_renderer_begin_draw_frame()
2016-12-05 Benjamin Otteinspector: Pass the drawing context into the recorder
2016-12-05 Benjamin Otteglrenderer: Always redraw the whole screen
2016-12-05 Benjamin Ottegsk: Change GSK_USE_SOFTWARE env var to GSK_RENDERER
2016-12-05 Benjamin Ottegdk: Turn GdkGLContext into a GdkDrawContext
2016-12-05 Benjamin Ottegdk: Add GdkDrawContext
2016-12-05 Benjamin Ottegdk: Redo GL drawing
2016-12-05 Benjamin Otteglcontext: Make begin/end_draw() paired
2016-12-05 Benjamin Ottegdk: Large GL refactoring
2016-12-05 Benjamin Ottegsk: Allow 0 for gsk_gl_driver_begin_frame()
2016-12-05 Benjamin Ottegdk: Don't recurse when processing updates
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